PAPER
LEARNING AND MEMORY
To
fulfill the course assignment Consumer Behaviour
Supporting
Lecturer : Warter Agustim, SE,.MM
Arranged
by :
MARSIA SINDI (2015120127)
DIONISIUS HENDRY
GUNAWAN (2015120090)
SULISTIANA
KRESENSIA (2015120152)
MARIA AMBU KAKA (2015120031)
BARNABAS TANGKIN (2015120087)
ANSELMUS TIPO (2015120009)
TRIBHUWANA TUNGGADEWI UNIVERSITY
FACULTY OF EKONOMICS
MALANG
2017
CHAPTER 1
INTODUCTION
1.1
BACKGROUND
Learning
is very important for the consumption process. In fact, in consumer behavior
there are many behaviors being studied. As illustrated, we derive most of our
attitudes, values, tastes, behaviors, and preferences, symbolic meanings, and
feelings through learning. Culture and social classes, through institutions
such as schools and religious organizations, as well as families, friends, the
media, and advertising, provide a learning experience that greatly influences
our lifestyle types in search of the products we consume. Learning is a change
in the content or organization of long-term memory and or behavior. Thus,
learning is the result of information processing.
Memory
is the result that we can knowledge all the time. So in learning involves a
process or activity that someone does in acquiring knowledge. Knowledge
obtained will be stored in the brain in the form of memory. So that memory is
"outcome" rather than learning. Remembering is a learning process
that deals with the understanding and use of what is heard and viewed well. Remembering
is also a recalling skill by referring to or rewriting facts and events over a
period of time.
CHAPTER II
DISCUSSION
2.1
LEARNING
PROCESS (LEARNING PROCESS)
Learning
is an ongoing process. Our world of knowledge is constantly being revised because
we are facing new stimuli and receiving sustained feedback. The concept of
learning includes many things, ranging from simple consumer relationships
between stimuli such as product logos and responses to complex cognitive
activity sequences.
2.2
BEHAVIORAL
LEARNING THEORIES
Behavioral
learning theory assumes that learning occurs as a result of responses to
external events. Learning is a change in behavior as a result of the
interaction between stimulus and response. These behavioral adherents believe that
learning outcomes will be seen from behavioral changes that can be observed, or
measured, and this change occurs largely because of the environment. The basic
assumption from a behavioral perspective is that all living things adapt to the
environment through response.
There
are several concepts that represent behavioral understanding, namely:
A.
Classical
Conditioning
A
theory of learning that suggests that living things, both human and animal
beings are passive beings who can be taught certain behaviors through
repetition. Classical conditioning occurs when a stimulus that generates a
response is paired with another stimulus that initially does not generate its
own response.
B.
Instrumental
Conditioning
Instrumental
conditioning (operant conditioning) occurs when the individual learns to engage
in behavior that produces positive results and to avoid the things that produce
negative results. This approach is closely related to B.F. Skinner. (He taught
pigeons and other animals to dance and play Ping-Pong using this method).
1.
Marketing
Applications Principles of Behavioral Learning Principles
Many
marketing strategies focus on establishing associations between stimuli and
responses. The example is:
·
A distinctive brand
image.
·
The linkage between the
product and its underlying needs.
·
Brand equity is where
the brand has a strong positive association in the consumer's memory and gives
alot of loyalty as a result.
·
Repetition can be very
valuable. Too much repetition, however, results in ad flaws.
Ads
often pair the product with a positive stimulus to create the desired
association.
·
The order of
conditioned stimulus and unconditioned stimulus presented can affect the
possibility of learning will occur. Presenting unconditional stimulus before a
backward conditioning is ineffective.
·
The product association
can be extinguished in the long run if not reinforced.
The
generalization process of the stimulus is often at the heart of branding and
packaging decisions that try to leverage positive consumer associations with existing
brands or company names. Strategies include:
1. Family
branding.
2. Product
line extensions.
3. Licensing.
4. Packaging
is similar.
Emphasis
on communicating the product's distinctive attributes to its competitors is an
important aspect of positioning, in which consumers differentiate brands from
their competitors. Discrimination stimulus tries to promote unique brand
attributes.
Fears
for marketers associated with stimulus discrimination include the loss of
exclusive rights on behalf of brands to the public domain and brand piracy.
2.
Marketing
Applications Instrumental Conditioning Principles (Application Of Instrumental
Conditioning Principles)
The
instrumental conditioning principle is at work when consumers are rewarded or
punished for purchasing decisions.
·
Most companies
strengthen consumption.
·
A popular technique
called frequency marketing reinforces regular purchases by rewarding them with
a value that increases with the amount purchased.
2.3
COGNITIVE
LEARNING THEORY (COGNITIVE LEARNING THEORY)
The
cognitive learning theory approach emphasizes the importance of internal mental
processes. This perspective views people as problem solvers who actively use
information from the world around them to master their environment.
A.
Is
Learning Conscious or Not?
There are
several schools of thought.
1. One
school believes that conditioning occurs because the subject develops the
conscious hypothesis and then acts on it.
2. There
is also evidence of unconscious procedural knowledge - we turn to familiar
patterns (automatic responses).
B.
Learning
observation
Observational
learning occurs when people see the actions of others and record any help they
get for their behavior, learning takes place as a result of a surrogate
experience and not a direct experience.
·
Application of
Marketing Cognitive Learning Principles (Application of Cognitive Learning
Principles)
The ability of
consumers to learn in this way has helped marketers.
1. The
willingness of people to make their own reinforcements has saved marketers
because they have to do it for them.
2. Consumers
seem to enjoy the use of "models" as role models and purchasing
guides.
2.4
THE
ROLE OF MEMORY IN LEARNING
Memory
involves the process of obtaining information and storing it from time to time
so that it will be available when needed.
A. The
contemporary approach to study memory uses the information processing approach.
B. At
the coding stage, the information is entered in a manner that the system will
recognize.
C. At
this stage of storage, this knowledge integrates with what is already in memory
and "warehousing" until it is needed.
D. During
the retrieval, the person accesses the desired information.
1.
Encoding
Information For Later Retrieval (Encoding Information For Later Retrieval)
The
way information is encoded, or mentally programmed, helps determine how it will
be represented in memory.
·
Consumers can process
stimuli only in terms of sensory meanings (such as color or shape).
·
Semantic meaning refers
to symbolic associations, such as the idea that the rich drink champagne or the
fashionable man wearing earrings.
·
Episodic memories are
those that relate to a personally relevant event.
·
Flash memories are very
clear (like memories of September 11, 2001).
·
One method of
delivering product information is through narration or story.
·
Much of what individuals
obtain about social information is received through narratives or stories;
Therefore, it is a useful marketing technique for transmitting information.
2.
System
Memory (Memory System)
There are three
different memory systems:
·
Sensory Memory
Allows
storage of the information we receive from our senses. This storage is very
temporary (lasts only a few seconds).
·
Term Memory Order
(Turn-Term Memory)
It
also stores information for a limited period of time, and its capacity is
limited. Think of it as working memory as it holds the information we currently
process. Information can be stored acoustically (in terms of how it sounds) or
semantically (in terms of what it means). Memory generally stores information
by combining smaller pieces into larger ones in a process known as chunking.
a. Pieces
are configurations that are familiar to the person and can be manipulated as a
unit.
b. An
example is a brand name, which summarizes a lot of detailed information.
·
Long-term memory
It
is a system that allows us to store information for long periods of time.
Slogans or jingle catchy often help in this field. The cognitive process called
elaborative exercise allows information to move from short-term memory to
long-term memory.
3.
Storing
Information In Memory
The relationship
between the types of memory is a source of controversy.
A. Traditional
view (multiple store) is short-term memory and long-term memory is a separate
system.
B. Recent
work says that they may be interdependent (memory activation model). Storing in
the sense that the information may be placed in long-term memory.
The
activation model proposes that the portion of the incoming information be
stored in an associate network that contains a wealth of related information
that is organized according to several relationships. This is how consumers can
manage brands, manufacturers, and stores.
·
These storage units are
known as knowledge structures (think of them as knowledgeable spider Webs).
a. This
information is inserted into associative-linked nodes in this structure.
b. Pieces
of similarly viewed information in several ways are combined together in a more
abstract category.
·
The preference category
is known as the set. The job of the marketer is to position itself as a member
of the category and to provide cues that facilitate placement in the
appropriate category.
Spreading Activation
Consumers
experience the process of disseminating activation as they switch back and
forth between levels of meaning. The memory trace is sent out. They could be:
·
Specific brand : In the
case of claims made for the brand.
·
Ad-specific : In terms
of media or ad content itself.
·
Brand identification :
In terms of brand name.
·
Product category : In
terms of how the product works or where it should be used.
·
Evaluative Reaction:
Positive or negative emotions, such as "looks good."
4.
Retrieval
Information for Purchase Decisions
Retrieval
is the process by which information is accessed from long-term memory. Factors
influencing the decision are:
a. Age.
b. Situation
variables.
·
The distance effect
explains our tendency to remember prints more effectively when advertisers
repeat the target item periodically rather than serve it repeatedly in a short
period of time.
·
In a process called
retrieval that depends on the circumstances, people are better able to access
information if their internal state is the same at the time of recall when the
information is learned.
·
This phenomenon, called
the effect of mood suitability, underscores the desire to match the mood of
consumers at the time of purchase when planning exposure to marketing
communications.
5.
Factors
Influencing Forgetting
Marketers
clearly hope consumers do not forget the product. The forgotten process
consists of:
a. Forgetting
also occurs because of interference; As additional information is learned, it
replaces the previous information.
b. Consumers
may forget the stimulus-response association if they study new responses to
similar or similar stimuli (retroactive interference).
c. Previous
learning can disrupt new learning through a process known as proactive
disorder.
6.
Product
as a Memory Maker
Products and ads
can be a strong pickup gesture.
·
Nostalgia has been
described as a bitter emotion, where the past is viewed with sadness and
longing. It has appeal to many consumers.
·
Retro marketing tries
to restore old ads to attract nostalgic markets. The retro brand is the latest
version of the brand from the previous historical period.
7.
Measuring
Memory for Marketing Message
This
is especially true for television commercials. (Only 7 percent of television viewers
can remember the product or company displayed in most of the recent ads they
watched.)
a. The
impression made is called impact.
b. The
impact size is:
·
Recognition.
·
remember
c. Recognition
tends to stay longer than recall.
d. One
test to measure recognition and recall is the Starch Test.
2.5
PROBLEMS
WITH MEMORY MEASURES (PROBLEMS WITH MEMORY MEASURES)
Although
the measurement of ad memory is important, the measurement capabilities
available to accurately assess this dimension have been criticized for several
reasons, which we are now studying.
A.
Response
Biases
The
results obtained from the measuring instrument are not necessarily because of
what is being measured, but rather for something else about the instrument or
the respondent.
B.
Memory
Disorders
People
also tend to forget the information by accident.
C. Memory
For Facts Versus
In
particular, some critics argue that this action does not adequately exploit the
advertising impact of "feeling" whereby the goal is to generate
strong emotions rather than delivering tangible product benefits.
CHAPTER III
COVER
3.1
CONCLUSION
Chapter Summary
It
is important for marketers to understand how consumers learn about products and
services.
·
Learning is a
behavioral change that is caused by experience. Learning can happen through
simple associations between the stimulus and the response or through the
complex a series of cognitive activities.
Conditioning learning outcomes.
·
Behavioral learning
theory assumes that learning takes place as a result of the response to
external events. Classical conditioning occurs when a stimulus naturally arises
a response (unconditional stimulus) paired with another stimulus that initially
did not generate this response. For some couples, the second stimulus
(conditioned) stimulus) comes in to get a response as well. The associations
studied can generalize other things, which is important for marketers.
·
This response can also
lead to other similar stimuli in a process known as stimulus generalization.
This process is the basis for such marketing strategies licensing and branding
families, where consumers positive associations with products transferred to other
contexts
There is a difference between the
classics and instrumental conditioning.
·
Operant or instrumental
conditioning occurs as a person learn to do behavior that produces positive results
and avoid that produce negative results. While classical conditioning involves
couples Two stimuli, instrumental learning takes place strengthening is
delivered after response to a stimulation. Positive reactions occur when
desired The response is followed by a positive presentation stimulus, while
negative reinforcement occurs when a The desired response is followed by a
negative displacement stimulation. Punishment, on the other hand, takes place When
a response is followed by an unpleasant stimulus. Behavioral extinction will
occur if reinforcement no longer accepted
Observing the behavior of others may
result in learning.
·
Cognitive learning
occurs as a result of mental processes. For example, observational learning
occurs when Consumers do the behavior as a result of seeing someone others do
that and are rewarded for it.
System memory works.
·
Memory refers to the
storage of learned information. That Information the way it is encoded when
deemed to be decisive how it will be stored in Memory memory a system known as
sensory memory, short-term memory, and long-term memory each plays a role in
maintaining and process information from the outside world.
Our
knowledge of individual products is influenced by other products we associate
with them.
·
Information is not
stored separately; it is merged into the knowledge structure in which it is
associated with other relevant data Location of product information in
associative networks and abstraction levels at which is coded to help determine
when and how this is information will be activated at a later time. Some
factors which affects the possibility of fetching included level of familiarity
with items, importance (or prominence) in memory, and what is the information presented
in pictorial or written form.
Products help us to take memories from
our past.
·
The product also acts
as a memory marker; they used by consumers to retrieve past memories experience
(autobiographical memories) and often assessed for their ability to do so. This
function also contributes for the use of nostalgia in marketing strategies.
Marketers measure our memories of
products and advertising.
·
Memory of product
information can be measured through both recognition and recall techniques.
Consumer is more likely to recognize an ad if it is presented to them rather
than remember it without having anything gesture, however, both recognition and
recall automatically or can be reliably translated into product purchases.
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